![]() Having a variation for each enemy type that looks different that also allowed for more options would be the so much fun. Enemy Types, Imagine it was tied to the enemy threat system I was asking for earlier.With the illuminate you get to see the city tile set but that isnt to often. They dont really feel different from a normal mission. Just having simple theme based objectives gives you very little when every world looks exactly the same. The city map is fun, but more specialized environments for each enemy race. The swamp, desert, volcano, snowy areas are fine. Can we have a system that is more of a loadout for what we bring in, set of perks (2-3) that changes the playstyle, and stratagems that are equipment for said playstyles, and weapons/armor/gear Not to mention perks, Perks should be options that changes how a mission will play. Giving the players an option to customize playstyles/loadouts can help add more variations to a mission. Weapons/Weapon attachments/Armors should be option in the armory. Can Enemies have a longer animation, like imagine a radiomen kneeling down to call in? Not just just and instant call for reinforcements. What if there was a limit on enemy reinforcement more like waves. Also the issue of how fast enemies can call for back up can be frustrating because the enemy spamming issue This is mostly to do with enemy constantly spawning and always heading towards the player. Also why are Bug Impaler and Tank world level 4+ spawnables? (Im pretty sure its 4 as the lowest)Īlarms. Calling higher ranked enemies per level difficulty. Why is difficulty just enemy spam? Can we get a system that is like threat level. Destroying an armored enemy for it to spawn 5 seconds later, where is the cooldown? Example 3, watching an enemy spawn on my screen and instantly calling for reinforcements. Is there anyway to make vehicles less hindrance and benefit you and your team? Can we have a swap seat button for all vehicles?Ĥ Spawning, Example 1, starting a Level 8 - Very hard mission having a tank spawn within 30 seconds of landing before any other enemy types are called in. Having to get out to change seats is a death sentence. Accessibility: the issue of using a vehicle either solo or as the last survivor. ![]() When we cant shoot a tank to death? Thank you for making it easier to run enemies over without losing vehicle health every time, like it used to be. How are we supposed to fight that? Why does our vehicle take so much dmg from a bite/shocke/fist. ![]() ![]() Vehicle Damage (mostly enemy vehicles): Spawning in the air/below our vehicle causing it to instantly explode.you have to go forward or backwards to actually dmg something Also Rotating a tank, you cant run over someone. Tank: Currently the tank use both sticks to accomplish the same thing the left stick and R2 can do more comfortably.Even with communication, let alone randoms. Because it is completely possible to be split up because of terrain/enemies/last second decisions. Can each player be given a localized camera? Better yet the the ability to split up. Not being able to see your surrounding is always a gamble. Not to mention being shot from enemies off screen because of the team being spread out. The issue of being killed because a teammate wanted to/was forced to go a different way then you, causing you to go off screen and die. You can clearly see that weapons can be the sole reason you cant complete a mission.Ģ. Can we have a system that doesn’t bottleneck because of the INFINITE amount of enemies. Yes I understand the idea of having infinite railgun ammo is a bit to much but then why cant we have a perk for 2 weapons? Personally Im a LMG fan here but I want to see more weapons, especially online, or just feel like any weapon can be used for an entire mission. A lot of players tend to go for the laser weapons because you can go entire missions without reloading. Currently you are somewhat limited with good weapons (mostly shotguns) because of the lack of ammo (without ammo stratagem) and the punishment for reloading/ammo supply. ![]() I wanted to share my thought and a few suggestions for either Helldivers or if possible Helldivers 2.ġ. ![]()
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